KELTON BOYTER-GRANT

Architectural Designer + XR Developer with 5+ years of experience. Designing Architecture and developing tools with immersive technology, evidenced-based design and minimalism.

I design

Work

About

Architectural Designer and XR Developer

My approach is grounded in minimalism, where functional rigor intersects with aesthetic clarity to produce work that is both purposeful and refined.

I challenge conventions through an iterative, and research-driven process which is informed by my lived experience. I continually seek innovative yet contextually appropriate solutions that remain fundamentally centered on people.

Collaboration and collective benefit are key to my work, which is why I:

  • Co-host the Brisbane Computational Design Group
  • Present lectures and workshops at the University of Queensland
  • Present, photograph, and participate in industry events

Download CV

BVN Architecture

Architectural Graduate

10 Months

As part of BVN's architectural team, my work focused on collaborating closely within small project teams to contribute on 3 large-scale projects within tight deadlines.

I utilised creative thinking alongside technological workflows to assist with a successful a competition entry, coordinate and document an 8 story commercial tower and improve design workflows by creating Grasshopper scripts and refining Revit pipelines.

See BVN's website here



Revit, Rhino3D, Grasshopper3D, Photoshop, Illustrator, InDesign, Hand Drawing, Physical Modeling, Laser Cutter, 3D Printing

ATO offices external render

ATO offices external render

A "land-scraper" for the new ATO offices

Sydney Uni interior render

Sydney Uni facade render

Sydney Uni exterior render

Sydney Uni exterior render

Sydney University's new flagship teaching hub

UQ Digital Twin

Masters Thesis

1 Semester

My Architectural Masters thesis asked the question: "How can Digital Twins (DT) be used in the design process to improve design outcomes" I developed a case study of a small-scale experiential DT of The University of Queensland with BIM models, immersive VR visualisation, and historical room occupancy data.

The findings show that DT technology is still in its infancy as a technology, but the potential for improved design outcomes is possible by utilising evidenced-based virtual experiences, data and analysis.

The thesis can be read here.



Unreal Engine 5, Revit, Rhino3D, Grasshopper3D, Meta Quest 2 Headset, Point Cloud Scanner, Cloud Compare

Scale of UQDT

6 BIM models + 10 point cloud scans in Unreal Engine 5

Point cloud scan

Temporal comparison

View from AEB building

Digital Twins in Architecture is challenging

UQ presentation

Queensland State Library exhibition display

Exploring BIM to Unreal workflows shows it is possible

The Diamond

University Project

1 Semester

The project brief was to develop a post-covid landmark office tower in Melbourne's CBD.
The design is driven by the the concept of cutting a diamond to create a jewel among the city skyline; "cutting" the traditional rectangle tower form.

A strong identity is created which improves thermal and user comfort. With a focus on health and operating with less, CLT construction is used, and the interior planning is streamlined with multi-purpose spaces and generous indoor planting.



Rhino3D, Grasshopper3D, Photoshop, Illustrator, InDesign, Hand Drawing, Physical Modeling, Laser Cutter, Vray

Solar analysis

Using computational modeling to improve thermal comfort

Interior render

Facade section

What could a post-covid health-focused office look like?

South elevation

A 'Diamond' in Melbourne's skyline is cut

Typical floor plan

PhotoME

CS50 Final Assignment

3 Months

It is time consuming and tedious to manage photo metadata without large desktop programs like Adobe Lightroom.
I approached the problem by asking "What can be excluded?". Focusing on the essential features to create a clean and lightweight app that makes managing lots of metadata: quick, easy and enjoyable.

The result is a minimalistic, lightweight, and focused app that has an intuitive UI, intentional features, and code that aims to follow industry best practice.

This project taught me how to utilise software development principles to create worflow-optimisation apps which can be used in a range of workflows.

Review the code and download the app from GitHub here.



Python, Claude AI

Importing images

Struggling to manage large photography collections

Grid view

Adding metadata

Improving photography editing workflows

Grid view closeup

Single image view mode

Coded a custom lightweight Python app

Robotic Tabletop

PhD Research Assistant

3 Months

The research explored if robotic woven carbon fibre (FRP) could be used as a novel construction method for large-scale planar forms. The research approach was driven from existing literature, rapid iteration of prototypes, material and fabrication experimentation, and collaboration with the PhD student and academic supervisor.

A 1:1 scale tabletop prototype was produced which measured 1800mm in diameter and 20mm in thickness; proving that this novel fabrication technique is viable. The tabletop was displayed in the 2023 Melbourne Design Week exhibition, and a conference paper was published and presented in the 2023 edition of Phygital Intelligence.

The conference paper can be read here.



Kuka Industrial Robot Arm, Rhino3D, Grasshopper3D, 3D Printing, CNC Machine, Laser Cutter, Illustrator, Power Tools

Early prototype

Early prototype

30+ rapid prototypes were developed to test material properties

Custom 3D printed end-effector

3 days of fabrication

Operating the Kuka

Edge detail

Mould preparation

Conference presentation at DigitalFUTURES 2023